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Eklenme Zamanı: 07.09.2004 14:49:54

Yenilikler ve fixleri burdan temin edebilirsiniz.


NEW FEATURES (1.03)

We have added a new area in the Campaign - Zhur.
You can sail there from The Trarg.
The Dark Elves have new graphics for their buildings
Lots of new mercenaries in the campaign
Dozens of new magic items, 20 of which were submitted by players
through Infinite's new Battlecry III website

BUG FIXES (1.03)

Animals shot by towers no longer count as a kill (this fixes a
bug in Slugfest Mode, as well as an XP exploit).
Fixed the Lairs in the White Mountains campaign map that
do not work correctly
Resurrection now correctly only resurrects enemies at mastery
level 3 and higher
Fixed the description of the Comprehension Spell - it only gives
25% skill cost reduction, + 5% per level of mastery
Fey upgrades now correctly affect Leprechauns
Daemon upgrades now correctly affect Reapers
Famine is no longer free if you cast it with the hotkey
The Chaos Spell "Learn Spell" now functions correctly at higher
mastery levels.
Mercenaries bought in the campaign that have a level but no
"character name" now appear with the correct stats
Fixed an "infinite mana" exploit obtained by equipping & re-equipping
a "+max mana" item while mana is on zero
Corrected help text for the Reaper - he steals 20XP per Soul
Many typos fixed in the campaign - particularly the Journal
Splash damage no longer hits allies
Celestial Dragons now correctly do double damage vs evil creatures
Dragonliches now correctly do double damage vs good creatures
Ghouls now cause poison

BALANCE CHANGES (1.03)

Items now trigger the cooldown time for spells, exactly like
casting a spell would do.
All existing items have been rebalanced.
Spores can now attack flying troops.
Units that are resistant to arrow fire are now also resistant
to Fire Arrows (this also applies to buildings)
A slight decrease to spell recovery times


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